Probably too late for that now, but just to be sure: Before you do anything more with the game, make a backup of the files you have now. There are saves for 2 stash/character files that look identical but are in 2 separate locations. If I’m remembering right it’s in your extended diablo folder and in the separate ā€œprogram filesā€. r/Diablo. Lidless Wall X'Fal Shadow Necro (No Blood Mist!), T100 in 4:20, Boss kill 20 sec. Not optimized, but super fun, very tanky, and high enough DPS to casually farm T100. 117 upvotes Ā· 30 comments. Discuss applications of D2Mod (v1.10), NefEx (v1.11+), and PlugY, and post suggestions for future plugins. Moderators: Nefarius , Yohann , SVR 2 posts • Page 1 of 1 Just a heads up, as one of the compatibility fixes for Diablo 2 in 1.14, games are saved in a new location. They used to be saved in \Save, I believe. (Example C:\Program Files (x86)\Diablo II\Save). They are now in the "Saved Games" folder of the logged in user account. Default location on Vista+ is C:\Users\\Saved Games Aug 30, 2005 Ā· I would like to have an increased inventory and cube sizes in my patch, like the Megainv used in 1.09x in v1.11 and PlugY. I tried adding inventory.bin inventory.txt and the 2 .dc6 files (superyaddayadda and inventory I *think*?) however while this works fine included in the patch_d2.mpq file, it does cause problems when you extract the files to text and use -direct -txt. Open your C:/Diablo II and lo and behold the new save info will be in this folder, not in the mystery folder. Copy the save info from the backup (should be 5 files, name.d2s, name.d2x, name.key, name.ma0, name.map. or something like that, copy them to the new Save folder next to the other character. .

diablo 2 plugy save location